Example of a modern cartoon. The text was excerpted by cartoonist Greg Williams from the Wikipedia article on Dr. Seuss.
A cartoon is a type of illustration, possibly animated, typically in a non-realistic or semi-realistic style. The specific meaning has evolved over time, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.
The concept originated in the Middle Ages, and first described a preparatory drawing for a piece of art, such as a painting, fresco, tapestry, or stained glass window. In the 19th century, beginning in Punch magazine in 1843, cartoon came to refer – ironically at first – to humorous illustrations in magazines and newspapers. In the early 20th century, it began to refer to animated films which resembled print cartoons.
Calvin and Hobbes is a comic strip written and illustrated by Bill Watterson, following the humorous antics of Calvin, an imaginative six-year old boy, and Hobbes, his energetic and sardonic—albeit stuffed—tiger. The pair are named after John Calvin, a 16th century French Reformationtheologian, and Thomas Hobbes, a 17th century English political philosopher. The strip was syndicated daily from November 18, 1985 to December 31, 1995. At its height, Calvin and Hobbes was carried by over 2,400 newspapers worldwide. To date, more than 30 million copies of the 18 Calvin and Hobbes books have been printed. The strip is vaguely set in the contemporary Midwestern United States, on the outskirts of suburbia, a location probably inspired by Watterson's home town of Chagrin Falls, Ohio. Calvin and Hobbes appear in most of the strips, while a small number focus on other supporting characters. The broad themes of the strip deal with Calvin's flights of fantasy, his friendship with Hobbes, his misadventures, his views on a diverse range of political and cultural issues and his relationships and interactions with his parents, classmates, educators, and other members of society. The dual nature of Hobbes is also a recurring motif. Calvin sees Hobbes one way (alive), while other characters see him as something else (a stuffed animal).
The Primetime Emmy Award for Outstanding Voice-Over Performance is a creative arts Emmy Award given out by the Academy of Television Arts and Sciences. It is awarded to a performer for an outstanding "continuing or single voice-over performance in a series or a special." Prior to 1992, voice-actors could be nominated for their performance in the live action acting categories. The award was first given in 1992 when six voice actors from The Simpsons shared the award. From 1992 to 2008, it was a juried award, so there were no nominations and there would be multiple or no recipients in one year. In 2009, the rules were changed to a category award, with five nominees. No winner was named in 1996 or 2007. Nine voice actors from The Simpsons have won a combined 14 Emmys. Of those, Dan Castellaneta has won four and Hank Azaria has won three. Ja'net Dubois won two for The PJs and Keith David won two for his narration of various documentaries. Voice actors from shows on Fox have won 17 of 27 awards.
Steve Ross Purcell is an American cartoonist, animator and game designer. He is most widely known as the creator of Sam & Max, an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an Eisner Award in 2007. The series has since grown to incorporate an animated television series and several video games. A graduate of the California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam & Max comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988, working on several titles within the company's adventure games era. Purcell collaborated with Nelvana to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. He is currently employed in the story development department at Pixar. His main work for the animation studio has been with the 2006 film Cars and spin-off materials such as shorts and video games. Despite his employment with Pixar, Purcell has continued to work with comic books and came together with Telltale Games in 2005 to bring about new series of Sam & Max video games.
In the early days, I was writing scripts for virtually all the books, and it was very hard to keep all the artists busy; poor little frail me, doing story after story. So I'd be writing a story for Kirby, and Steve Ditko would walk in and say, 'Hey, I need some work now.' And I'd say, 'I can't give it to you now, Steve, I'm finishing Kirby's.' But we couldn't afford to keep Steve waiting, because time is money, so I'd have to say, 'Look Steve, I can't write a script for you now, but here's the plot for the next Spider-Man. Go home and draw anything you want, as long as it's something like this, and I'll put the copy in later.' So I was able to finish Jack's story. Steve in the meantime was drawing another story.....Okay, it started out as a lazy's man's device...but we realized this was absolutely the best way to do a comic.....Don't have the writer say, 'Panel one will be a long shot of Spider-Man walking down the street.' The artist may see it differently; maybe he feels it should be a shot of Spider-Man swinging on his web, or climbing upside-down on the ceiling or something.