|Platform(s)||PlayStation 3, Microsoft Windows|
|Release||February 8th, 2004 (PC)|
Similar to the arcade game Marble Madness, the goal is to complete a series of race courses in as short a time as possible while avoiding various obstacles. Instead of a marble, however, the player controls a hamster in a clear plastic exercise ball. A set amount of extra time is added to the player's clock at the beginning of each race; if time runs out, the game ends.
Players can follow invisible paths hidden throughout the courses to unlock multiplayer combat arenas, in which the goal is to knock opponents' hamsters off the edge as many times as possible within a time limit.
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